An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Release Date: 1959-07-08
Vote Average: 8
Media Type: movie
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Vote Average: 5.6
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Vote Average: 7.942
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Vote Average: 8.217
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Vote Average: 7.4
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Vote Average: 8.69
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Vote Average: 7.718
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